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Rules StarCraft II: WoL - MSI LanCraft Spring 2012 | LanCraft.cz
27. - 29. 4. 2012
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Rules

STARCRAFT II: WINGS OF LIBERTY
Tournament admin
General rules
- no insulting, no offences
- each player has to have the original copy of StarCraft2: Wings of Liberty
- players are obligated to watch the tournament process and they have to be ready to match in time
- failure to come to match in time or pointless delaying of game flow might lead to contumacy
- before starting the game (in lobby), players have to express clearly they are ready to start
- using any supportive programs that give any advantage upon a player, hacks and so on are strictly prohibited
- in debatable situations, which cannot be solved by players themselves, the admin has to make the last decision
- refusing of admin´s decision might lead to auto lose of match or disqualification from the tournament
- rules chaning is reserved, unfamiliarity with rules is no excuse
- disobeying rules by player or team might lead to punishment or disqualification from the tournamet
1v1 main tournament
Game system
- players will be distributed by lots to 16 groups by 4 players, playing by BO3 system (2 wins) each to each
- the best two from each group (32 players) will proceed to playoff - also BO3 system double elimination (FDE)
- grand finals is BO5 (3 wins), player from the winner bracket has the advantage of winning 1:0
Game settings
- Category: Melee
- Mode: 1v1
- Game Speed: Faster
Maps
- the first map will be chosen by removing maps from the map list until only one will remain, this one is going to be played. The first removing player is the one from higher position in the bracket. Next map is decided by player that had lost the game before.
- in one round the same map is not allowed to be played twice
- maps
2v2 attendant tournament
Game style
- the teams will be distributed by lots to this tournament, which will be played by double elimination (FDE)
- matches in BO3 mode (2 wins) including grand finals, where the player coming from the winner bracket is leading 1:0
Game settings
- Category: Melee
- Mode: 2v2
- Game Speed: Faster
Maps
- the first map will be chosen by removing maps from the map list until only one will remain, this one is going to be played. The first removing player is the one from higher position in the bracket. Next map is decided by player that had lost the game before.
- in one round the same map is not allowed to be played twice
- maps
Pausing the game
- if a player unexpectedly leaves the game (in case of game crush) and less than 4 minutes of the match had been played, match restart must follow
- in restarted match, players must play with the same race as in previous game
- if a player drops after this time period and players cannot agree with match restart, admin decides
- if a player pauses the game, he has to have serious reason to do so and he has to announce estimated time of the pause
- before resuming the game, players must express themselves they are ready to go on
Replays
- everyone has to save replays from each tourney game and he has to fetch them to admin on request
Observers
- game obsing is allowed only if everyone involved agrees. This rule will not be applied to admins and commentators, they are always free to watch
Communication
- for communication the LANCRAFT battlenet channel will be used
- direct your questions to tournament admin
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English by Radowan, slambik and BabyToss
code & design sKopheK
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